TTK is always inversely proportional to your DPS so if you figure out the new TTK, it's easy to get DPS bonus from there. ![]() So the best way to calculate this bonus is by thinking in terms of Time To Kill (TTK). However, due to this very damage bonus you will spend less than 30% of the time fighting the last 30% of mob's HP. Since you will have a WD or Roland's Sader applying CC at all times, you can spam globes for the party.Most people treat Ruthless as a 40% damage bonus that's active 30% of the time. Swap out the rune on Threatening Shout to Grim Harvest. If you taunt them before the 2nd separate animation/time of reflect then you will notice this. This is only if you have taunted them BEFORE the initial Reflect. Reflect mobs seems to have an bug currently where if you have taunted them, the animation will go off that they are reflecting damage yet do not actually reflect the damage back onto you. Threatening Shout has a 25 yard radius to keep them within taunt radius. Lightning Mobs are the most difficult to deal with but you can just kite them backwards. Essentially you want to always have Threatening Shout available on Cooldown to spam it. You will only utilize Battle Rage and War Cry as needed. Rend afterwards will drop the Cooldown by 2 seconds on a skill requiring Cooldown. Utilize Overpower after you have used Threatening Shout to increase your damage. ![]() Spam Threatening Shout when the Cooldown is up to permanently taunt enemies. Stat Priority: CHC CHD Physical % SocketĮndgame Solo build for 2.2 Season 3.( 2) Set: During Whirlwind you gain 30% increased attack speed and movement speed.
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